The Arena of Spellcraft
An expansive arena, a virtual battleground where the laws of magic reign supreme. The scene is set within a fantastical realm, with intricate, ever-shifting landscapes that respond to the players' actions. Towers of arcane energy pulse in the distance, casting an ethereal glow upon the battlefield. (Bing Image Creator and ChatGPT ) All game designs are interfaces. Building a new paradigm is literally like setting up a desk differently and making a new workflow. Improvising ideas based on the League of Legends keyboard layout and interface is esp. interesting as I do not usually think of this as a area for creativity. Even so many years later, I am still thinking about that real-time arena game idea (probably works best as a MOBA) where players have QWER spell slots (plus maybe DF potion slots) that are the cards in their “hand”. Each player has a backlog of cards they can draw by interval, mana for those cards, and cooldowns per slot according to the card (with the next card previ...